Quick Game Mode OverrideAPI ReferenceC++ API
C++ API
The settings UCLASS and the editor subsystems that apply the override during PIE.
The C++ reference covers the implementation details — the settings
UObject that holds the override state, and the two editor
subsystems that apply it during PIE and build the toolbar widget.
Pages
- UQuickGameModeOverrideSettings —
the settings
UObject.Config-driven, persists toDefaultQuickGameModeOverride.ini. - Editor Subsystems —
UOverrideGameModeGameInstanceSubsystem(PIE override) andUOverrideGameModeUISubsystem(toolbar widget).
For the on-disk format of the settings file, see the Editor reference.